MAP04: Airbank Warehouse (Desolation)
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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Airbank Warehouse is the fourth map of Desolation. It was designed by Dzyan Kelsick (Arclite) and uses part of "School Suspense" from F.E.A.R. 2: Project Origin as its music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Head south and west at the start. Jump up the crates to the west wall to find a random powerup. (sector 67)
- In the big room southeast of the start, jump up the crates all the way to the top to get a time freeze sphere. (sector 89)
- In the big room southeast of the start, jump up the crates to get to a plasma gun near the east side. (sector 92)
- In the southwest hall with blue rods, go to the west end of the hall and look for a wall with red buttons to the north. Open it to get a soul sphere. (sector 497)
- Enter Section 1 at the northeast end and in the southeast room, jump to the middle set of crates to find a berserk pack. (sector 629)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on February 21, 2022.
Statistics[edit]
Map data[edit]
Things | 388 |
Vertices | 3121* |
Linedefs | 3177 |
Sidedefs | 5049 |
Sectors | 678 |
Things[edit]
This level contains the following numbers of things per skill level:
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