MAP04: Back to Simple (Rabbit's All-comers Mapping Project 2022)

From DoomWiki.org

RAMP 2022 maps 00-09

(00 - 09)
10 11 12 13 14 15 16 17 18 19
20 21 22 23 24 25 26 27 28 29
30 31 32 33 34 35 36 37 38 39
40 41 44 45 46 47 48 49
50 51 52 53 54 55 56 57 58 59
60 61 62 63 64 65 66 67 68 69
70 71 72 73 74 75 76 77 78 79
80 81 82 83 84 85 86 87 88 89
90 91 92 93 94 95 96 97 98 99
100 101 102 103 104 105 106 107 108 109
110 111 112 113 115 116 117 118 119 120

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Back to Simple is the fourth map of Rabbit's All-comers Mapping Project 2022. It was designed by Bruno Levi Constancio and uses the music track remix of "At Albion's Gate" by David Newton (DavidN).

Walkthrough[edit]

Map of Back to Simple
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on January 7, 2023.

Statistics[edit]

Map data[edit]

Things 126
Vertices 278*
Linedefs 298
Sidedefs 452
Sectors 72
* The vertex count without the effect of node building is 233.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Technically the level is based on the original Doom levels, created by John Romero and Sandy Petersen, where they were developed for the frenetic and enigmatic rhythm that the 1993 and 1994 levels had.

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]