MAP04: Bad Medicine Men (Ancient Aliens)

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Ancient Aliens maps
One Last Vision Quest
Applied Einstein

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You're the Alien Now

19 20 21 22 23 24 25 26 27 28 29 30

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Bad Medicine Men is the fourth map of Ancient Aliens. It was designed by Paul DeBruyne (skillsaw) and uses the music track "Desk Lamp," composed by Stuart Rynn (stewboy). The par time is 2:45.

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Walkthrough[edit]

Map of Bad Medicine Men
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. When you reach the ledge where you can jump to the yellow key, turn around and press the wall to reveal a teleporter. Take it and follow the trail of armor bonuses to a soul sphere. (sector 320)
  2. As you get ready to jump to the ledge to the red key, turn north and jump down to the ledge below with medikits and a teleporter. The teleporter allows you to telefrag any of the surviving mancubi in the cages from before. (sector 485)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 01:00 Peter Keleher (rehelekretep) 2016-07-27 aa04-100.zip
NM speed
UV max 02:28 Andrea Rovenski (Cyberdemon531) 2016-07-23 aa04-228.zip
NM100S
UV -fast 04:35 Andrea Rovenski (Cyberdemon531) 2016-11-09 aa04f435.zip
UV -respawn
UV Tyson 04:19 Andrea Rovenski (Cyberdemon531) 2016-07-21 aa04t419.zip
UV pacifist 03:10 NoisyVelvet 2017-04-18 aa04p310.zip

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 16, 2018.

Statistics[edit]

Map data[edit]

Things 432
Vertices 2985*
Linedefs 3676
Sidedefs 5424
Sectors 706
* The vertex count without the effect of node building is 2985.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]