MAP04: Bilis (Skulltiverse)
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| Skulltiverse maps |
|---|
Occipital Onslaught
|
| Everything is Ruined |
| A Flesh Start |
| Secret maps |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Bilis is the fourth map of Skulltiverse. It was designed by RataUnderground and uses the music track "Melancholy Symphony" by Doom by depression.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Lower the southeast wall where the red key is and ride it up to get a rocket launcher, a box of shotgun shells, and an armor bonus. (sector 50)
- In the starting area, head to the southeast and go through the waterfall to get a stimpack and a box of ammo. (sector 72)
- Open the back wall in Secret #2 and follow the passage to a soul sphere. (sector 98)
- At the west end, take the thin path to the south side and open the south wall to find health bonuses, a computer area map, and a switch to open the north side. (sector 195)
- At the north end, on the metal ridge, open the north wall to get armor bonuses. (sector 271)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on October 24, 2022.
Statistics[edit]
Map data[edit]
| Things | 256 |
| Vertices | 1224* |
| Linedefs | 1207 |
| Sidedefs | 2006 |
| Sectors | 272 |
* The vertex count without the effect of node building is 982.
Things[edit]
This level contains the following numbers of things per skill level:
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