MAP04: Blood Lake (Doomworld Mega Project 2012)
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| DMP 2012 maps 01-10 |
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(01 - 10) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Blood Lake is the fourth map of Doomworld Mega Project 2012. It was designed by Glen McColl (glenzinho).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The exit room is a secret and is impossible to miss. (sector 1)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 4:06.26 | Zahid | 2012-12-31 | mp04-406.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on January 24, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing north. (thing 4)
- facing south-west. (thing 12)
- facing east. (thing 13)
- facing east. (thing 14)
- facing north-east. (thing 15)
- facing north. (thing 16)
Statistics[edit]
Map data[edit]
| Things | 305 |
| Vertices | 633* |
| Linedefs | 597 |
| Sidedefs | 896 |
| Sectors | 118 |
Things[edit]
This level contains the following numbers of things per skill level:
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