MAP04: Boomtown (Boomtown)

From DoomWiki.org

Boomtown maps 01-07

(01 - 07)
08 09 10 11 12 13 14 15
16 17 18 19 20 21 22 23
24 25 26 27 28 29 30 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Boomtown is the fourth map of Boomtown. It was designed by Scott Bardy (Birdman) and uses the music track "Swamp" by Kevin Schilder, from Hexen.

Walkthrough[edit]

Map of Boomtown, cropped to only show the playable area
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Map of Boomtown, with spawn points

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 348)
  2. facing north. (thing 356)
  3. facing north. (thing 359)
  4. facing north. (thing 362)

Statistics[edit]

Map data[edit]

Things 522
Vertices 4494*
Linedefs 4657
Sidedefs 7258
Sectors 839
* The vertex count without the effect of node building is 3683.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]