MAP04: Chillwell (Akeldama)

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Akeldama maps 01-11

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21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Chillwell is the fourth map of Akeldama. It was designed by Daniel Trim (dt_) and uses the music track " ".

Walkthrough[edit]

Map of Chillwell
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the complex by flipping either switch, which will lower both lifts inside. Past them you will see a room that is blocked by bars. Ride either of the lifts up, then head outside to the southwest. On this ledge, head left to find another switch. After using that one, go back and flip the metal lift switches to open up the area that was blocked off, then head inside and you can get medikits, shotgun shells, and a shotgun. (sector 16)
  2. At the central intersection, head up towards the chaingun, but use the wall to the right of it to get health bonuses as well as the areas above the intersection. (sector 92)
  3. At the central intersection, head west to get a berserk pack, then head west through the opening to open the other sections of this area. Head south, then go into the ice caves to the west and keep going up until you are at the highest point, near the entrance to the complex. There is a hole to the north. Hop in and head east to get a soul sphere. (sector 266)
  4. At the central intersection, head west to get a berserk pack, then head west through the opening to open the other sections of this area. Head northeast and flip the switch here to lower a lift going up, then you will spot two shotgun guys on the south wall. Head to the southeast part and find a recessed button on the wall. Use it to lower a lift that goes up to a megaarmor. (sector 278)
  5. At the central intersection, head west to get a berserk pack, then head west through the opening, then south. Shoot the barrel and enter this section of the cage, then spot the hidden switch on the north wall. After flipping it, run north to get a medikit and a green armor. (sector 398)
  6. At the east side of the map, open the blue door and look at the nearby terminal for a recessed button. Use it to trigger a lift back outside. Quickly head south and on this lift to reach a room with barrels, rockets, and partial invisibility. (sector 300)
  7. Use the southwest wall in the previous secret to get a backpack. If you flip the switch, you will be back at the main intersection, with the area across from you open with health and armor bonuses inside. (sector 388)
  8. In Secret #7, use the wall just northeast of the backpack to reach a higher ledge outside. The wall ahead will reveal a megasphere. (sector 392)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 369
Vertices 2352*
Linedefs 2509
Sidedefs 3706
Sectors 463
* The vertex count without the effect of node building is 1979.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]