MAP04: Colosseum (Crimson Canyon)


Crimson Canyon maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Colosseum is the fourth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ".


Map of MAP04
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with the berserk, shoot in the direction of the skull upwards. Behind you, get the megasphere and the plasma gun.
  2. After the teleporter, go behind the throne for a box of shotgun shells, a medikit and a box of bullets.
  3. After the yellow door, just before the colosseum, open a wall in an alcove for a box of shotgun shells.
  4. Downstairs after the colosseum, open a wall for two energy cells.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2021.


Map data[edit]

Things 475
Vertices 3455*
Linedefs 3450
Sidedefs 5119
Sectors 578
* The vertex count without the effect of node building is 2923.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]