MAP04: Colosseum (Crimson Canyon)
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Crimson Canyon maps |
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MAP04: Colosseum is the fourth map of Crimson Canyon. It was designed by Jeffrey Graham and uses an untitled music track by Rachel Schmitz (Negatronica).
Contents
Walkthrough[edit]
Essentials[edit]
Collect the super shotgun then open the door in front of you to face one to three chaingunners. Go down the stairs and turn right (west) at the bottom, then go straight forward down some more steps and pass through another door to enter a room with three sludge pools, then go down the steps in the north-east corner to find a shotgun guy protecting a satyr switch. Press the switch and kill any demons that teleport in, then go back through the door and head south and east across two sets of steps to a platform where some lost souls are protecting two more doors. Go through the southern door first to enter a room with a lava trench, then carefully follow the surrounding ledge past some cages to reach the switch at the east end, which will raise a bridge leading to the island behind you. Flip another switch on this island, then go back to the previous area and open the eastern door (which has a pain elemental and more lost souls hiding behind it on Hurt Me Plenty skill level or higher), then go east through the next door to find some imps guarding another switch.
Flip the switch then return to the starting point and go down the stairs to find some shotgun guys guarding a rocket launcher, then go through the teleporter here to teleport to the neighboring area. Kill the baron of Hell to your right then go east through a door (which is not locked) to enter a corridor with alcoves on either side containing demons. Go straight forward to enter the colosseum and kill any waiting arachnotrons, then go to the switch at the south end and flip it to open a second switch and bring in some more arachnotrons along with barons. Flip the second switch to unseal the northern door, pass through it then follow the winding path down past imps and Hell knights to reach another door at the south-west end. Open the door and kill any spectres waiting behind it, then follow the corridor down some stairs to a lava teleporter that you can use to end the level.
Other points of interest[edit]
Secrets[edit]
- In the south-western area with the three sludge pools, go to the chainsaw at the west end, look due east then fire a few rounds with your shotgun. You will trigger a gun-activated linedef and open the wall behind the chainsaw, revealing a megasphere and plasma gun. (sector 266)
- After using the teleporter, look west to see a baron in front of a throne. Step through the flame wall behind the throne to get a box of shotgun shells, a medikit, and a box of bullets. (sector 481) Watch out for the spectres that are released behind you.
- In the hallway with alcoves before the colosseum, go into the south-eastern alcove and open the blank wall in the south-east corner to reveal a box of shotgun shells. (sector 207)
- After leaving the colosseum, go down the first flight of stairs then look at the north wall to see a misaligned section. Press this section to lower it and get two energy cells. (sector 419)
Bugs[edit]
The first door after the teleporter (sector 2) is marked with yellow skulls, but is not actually locked. The yellow skull key is therefore completely useless.
Demo files[edit]
Areas / screenshots[edit]
The cacodemons
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on December 13, 2021.
Statistics[edit]
Map data[edit]
Things | 475 |
Vertices | 3455* |
Linedefs | 3450 |
Sidedefs | 5119 |
Sectors | 578 |
Things[edit]
This level contains the following numbers of things per skill level:
|