MAP04: Colosseum (Crimson Canyon)


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Crimson Canyon maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Colosseum is the fourth map of Crimson Canyon. It was designed by Jeffrey Graham and uses the music track " ". The par time is .


Map of MAP04
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. In the room with the berserk, shoot in the direction of the skull upwards. Behind you, get the megasphere and the plasma gun.
  2. After the teleporter, go behind the throne for a box of shotgun shells, a medikit and a box of bullets.
  3. After the yellow door, just before the colosseum, open a wall in an alcove for a box of shotgun shells.
  4. Downstairs after the colosseum, open a wall for two energy cells.


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The Compet-n records for the map are:

Style Time Player Date File Notes
UV speed **
NM speed **
UV max **
NM100S **
UV -fast **
UV -respawn **
UV Tyson **
UV pacifist **

Miscellaneous demos[edit]

Style Time Player Date File Notes


Map data[edit]

Things 475
Vertices 3455*
Linedefs 3450
Sidedefs 5119
Sectors 578
* The vertex count without the effect of node building is 2923.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]