MAP04: Cross the Rubicon (100LineT)
From DoomWiki.org
100LineT maps 01-11 |
---|
(01 - 11) |
MAP04: Cross the Rubicon is the fourth map of 100LineT. It was designed by Jay Trent (Jayextee).
Contents
Walkthrough[edit]
Essentials[edit]
Kill the approaching imps then go to the center building - it has four entrances, but three of them are sealed with locked barriers. Enter the building by the west doorway to teleport to the north-west ledge, take the rocket launcher here and use it to kill the mancubus and revenants on this ledge, then take the blue keycard from the mancubus's cage and use it to open the north entrance of the center building. Use this entrance to teleport to the north-east ledge, which has imps and another caged mancubus, then take the red keycard from the cage and use it to open the east side of the building. As before, use this entrance to teleport to the south-west ledge and get the yellow keycard from the cage here, then open the south entrance of the building and enter the teleporter for the final time - this time, you will teleport to the cyberdemon's cage on the south-east ledge and telefrag it. Leave the cage and go to the north side of the water to find that the pillar with the exit teleporter has lowered.
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:08.14 | Bredd | 2023-02-12 | 1t04-814.zip | Cross-listed from Pacifist Also Reality |
NM speed | |||||
UV max | 0:58.49 | Revved | 2014-10-31 | 1t04-058.zip | |
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist | 0:08.14 | Bredd | 2023-02-12 | 1t04-814.zip | Also Reality |
The data was last verified in its entirety on February 23, 2023.
Deathmatch[edit]
Player spawns[edit]
This level contains six spawn points:
- facing west. (thing 111)
- facing east. (thing 112)
- facing north. (thing 113)
- facing north. (thing 114)
- facing south-west. (thing 115)
- facing east. (thing 116)
Statistics[edit]
Map data[edit]
Things | 121 |
Vertices | 149* |
Linedefs | 100 |
Sidedefs | 184 |
Sectors | 22 |
Things[edit]
This level contains the following numbers of things per skill level:
|
|