MAP04: Decayed Redoubt (Plutonia Revisited Community Project 2)


PRCP2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Decayed Redoubt is the fourth map of Plutonia Revisited Community Project 2. It was designed by riderr3 and uses the music track "Plugged In," originally composed by Brendan Bradley (Bucket) for the Plutonia MIDI Pack.


Map of Decayed Redoubt
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Pick up the megaarmor in the damaging slime and head to the south side. Go through a translucent wall to get health bonuses and shotgun shells. Keep going and lower the lift to get an invulnerability (only on Hey, Not Too Rough or lower), a plasma gun, an energy cell, and a medikit. (sector 58)
  2. Pick up the megaarmor in the damaging slime and head to the east side. Go through a translucent wall to get a light amplification visor. (sector 88)
  3. At the west side with the brick bridge, fall to the west and go through a slimefall to the west. Get two rockets and take a lift up to two medikits and a computer area map. (sector 212)
  4. At the southeast end, quickly climb up the steps, cross the platforms to the hole to the north, then get the megasphere to the northeast. After climbing the third step, this megasphere will be lowered for just ten seconds. (sector 284)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 1:27.43 Kyle McAwesome 2023-01-26 Cross-listed from Pacifist
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist 1:27.43 Kyle McAwesome 2023-01-26

The data was last verified in its entirety on February 13, 2023.


Player spawns[edit]

This level contains six spawn points:

  1. facing north. (thing 321)
  2. facing north-east. (thing 322)
  3. facing north. (thing 323)
  4. facing north. (thing 324)
  5. facing north. (thing 325)
  6. facing south. (thing 326)


Map data[edit]

Things 343
Vertices 2157*
Linedefs 2112
Sidedefs 3255
Sectors 303
* The vertex count without the effect of node building is 1769.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]