MAP04: Desecration (Slaughterfest 3)

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Slaughterfest 3 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34 35

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Desecration is the fourth map of Slaughterfest 3. It was designed by Blake Collins (Rayzik) and uses the music track " ".

Walkthrough[edit]

Map of Desecration
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the central room, head directly west of the rocket launcher towards the flickering bloodfall to find a teleporter. You will get a berserk pack and telefrag the revenants in the corners of the room. (sector 115)
  2. At the long stretch going north with the arachnotrons on the side walls, jump from the lift at the south end northwest to the bloodfall on the left side of the hall. A skull switch is on the south wall, which lowers an invulnerability near the switch. (sector 213)
  3. In the southeast room, go to the columns at the north side of the steps and find a blue skull switch on the right column. Use it, then return to the starting point to find an area to the east available with energy cell packs and a megaarmor. (sector 396)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north. (thing 1472)
  2. facing east. (thing 1476)
  3. facing west. (thing 1477)
  4. facing west. (thing 1478)
  5. facing east. (thing 1479)
  6. facing north. (thing 1480)
  7. facing south. (thing 1481)
  8. facing south. (thing 1482)

Statistics[edit]

Map data[edit]

Things 1511
Vertices 3111*
Linedefs 3084
Sidedefs 4650
Sectors 472
* The vertex count without the effect of node building is 2555.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]