This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Dictorobitary is the fourth map of Italian Doom. It was designed by Leonardo Venturelli (BuzzBomber) and uses the music track "Suck This" by Lee Jackson, from Rise of the Triad.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Open the door at the start and use the static monitor on the south wall to open a berserk pack nearby. (sector 1604)
- In the blue key area, use the wall with pipes next to the path that leads around to the blue key. You will find boxes of rockets. (sector 200)
- At the hall in the north end of the map, go to the steps that lead down and outside to the northeast side. Open the west wall to get a megaarmor. (sector 1698)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on February 21, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south-west. (thing 578)
- facing east. (thing 581)
- facing north-east. (thing 582)
- facing north. (thing 583)
- facing east. (thing 584)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 7277.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
16 |
11 |
13
|
Shotgun guy |
18 |
17 |
23
|
Heavy weapon dude |
5 |
9 |
9
|
Imp |
54 |
46 |
45
|
Lost soul |
2 |
1 |
1
|
Demon |
14 |
18 |
19
|
Spectre |
1 |
2 |
4
|
Revenant |
5 |
9 |
13
|
Cacodemon |
6 |
7 |
7
|
Pain elemental |
1 |
1 |
2
|
Hell knight |
3 |
5 |
4
|
Baron of Hell |
0 |
1 |
2
|
Arachnotron |
3 |
4 |
6
|
Mancubus |
1
|
Arch-vile |
0 |
1 |
3
|
Spiderdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
3
|
Super shotgun |
1
|
Chaingun |
2
|
Rocket launcher |
2 |
3 |
3
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
5 |
5
|
Box of bullets |
16 |
16 |
15
|
4 shotgun shells |
11 |
12 |
12
|
Box of shotgun shells |
11 |
12 |
12
|
Rocket |
16 |
16 |
17
|
Box of rockets |
19
|
Energy cell |
14 |
14 |
17
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
14 |
14 |
17
|
Medikit |
11 |
11 |
8
|
Armor |
1 |
1 |
2
|
Megaarmor |
2 |
2 |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
23
|
Health bonus |
69
|
Supercharge |
1
|
Backpack |
1
|
Berserk |
1
|
Radiation shielding suit |
3
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
8
|
Exploding barrel |
12
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
5 |
5 |
7
|
Shotgun guy |
2 |
4 |
8
|
Heavy weapon dude |
3 |
5 |
5
|
Imp |
8
|
Lost soul |
0 |
1 |
1
|
Demon |
1 |
3 |
4
|
Spectre |
0 |
1 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Rocket launcher |
0 |
1 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
2 |
3 |
3
|
Box of bullets |
4 |
4 |
3
|
4 shotgun shells |
10 |
11 |
11
|
Box of shotgun shells |
3 |
4 |
4
|
Rocket |
9
|
Box of rockets |
5
|
Energy cell |
10
|
Energy cell pack |
2
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
6 |
6 |
8
|
Medikit |
3 |
3 |
0
|
Megaarmor |
1 |
1 |
0
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
13
|
Health bonus |
17
|
Supercharge |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
5
|
Exploding barrel |
9
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]