This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Experimental Labs is the fourth map of Titan. It was designed by Jesper Krag Rasmussen (Ixnatifual) and uses the music track "The Demons from Adrian's Pen" by Robert Prince.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the flooded crate room at the north end, go all the way to the switch and dive into the deep water to the east to find a teleporter to a room with a stimpack, a green armor, and another switch. (sector 363)
- Flip the switch in Secret #1 and head back to the starting intersection. Head north and through the vent and into the water to get a plasma gun and energy cells. (sector 431)
- In the west room with the columns, open the west wall with blue triangles to find armor bonuses, health bonuses, a medikit, and a box of ammo. (sector 496)
- In the southeast room with crates, open the southwest wall to find health bonuses, armor bonuses, ammo clips, and shotgun shells. (sector 542)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on August 9, 2022.
Deathmatch[edit]
Player spawns[edit]
This level contains four spawn points:
- facing west. (thing 205)
- facing east. (thing 206)
- facing south. (thing 207)
- facing east. (thing 208)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 2198.
This level contains the following numbers of things per skill level:
|
Cooperative
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
14 |
27 |
35
|
Shotgun guy |
11 |
17 |
25
|
Heavy weapon dude |
3 |
6 |
9
|
Imp |
17 |
32 |
44
|
Lost soul |
0 |
1 |
1
|
Demon |
4 |
7 |
9
|
Spectre |
6 |
7 |
10
|
Revenant |
4 |
4 |
5
|
Cacodemon |
0 |
1 |
1
|
Hell knight |
1 |
1 |
2
|
Baron of Hell |
1
|
Mancubus |
2 |
4 |
5
|
Chainsaw zombie |
2 |
2 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
1
|
Chaingun |
1 |
0 |
0
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
3
|
4 shotgun shells |
15 |
16 |
16
|
Box of shotgun shells |
3
|
Rocket |
2
|
Energy cell |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
11
|
Medikit |
3
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
40
|
Health bonus |
19
|
Berserk |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
10
|
Teleport landing |
8
|
|
Deathmatch
|
Monsters |
1-2 |
3 |
4-5
|
Imp |
3 |
5 |
7
|
Demon |
1 |
2 |
3
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
5
|
Box of bullets |
3
|
4 shotgun shells |
11
|
Box of shotgun shells |
3
|
Rocket |
2
|
Energy cell |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
10 |
9 |
9
|
Medikit |
3
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
40
|
Health bonus |
19
|
Berserk |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Deathmatch start |
4
|
Exploding barrel |
10
|
Teleport landing |
8
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]