MAP04: Foothill Park (Boothill)

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Boothill maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Foothill is the fourth and final map of Boothill. It was designed by Tim Ash, Jason Kirby and Dave King.

Analysis[edit]

Spawn pointsUnmarked
Map of Foothill Park

Map layout[edit]

Player spawns[edit]

This level contains eight spawn points:

  1. facing north-east. (thing 27)
  2. facing north-west. (thing 28)
  3. facing west. (thing 29)
  4. facing east. (thing 30)
  5. facing south-west. (thing 31)
  6. facing west. (thing 32)
  7. facing north. (thing 37)
  8. facing north-west. (thing 46)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 51
Vertices 608*
Linedefs 583
Sidedefs 943
Sectors 134
* The vertex count without the effect of node building is 466.

Things[edit]

This level contains the following numbers of things per skill level in all game modes:

Weapons 1-2 3 4-5
Shotgun 2
Super shotgun 1
Chaingun 2
Rocket launcher 2
Ammunition 1-2 3 4-5
Box of bullets 0 1 1
Box of shotgun shells 0 1 1
Box of rockets 0 1 1
Health & Armor 1-2 3 4-5
Medikit 0 1 1
Armor 0 1 1
Items 1-2 3 4-5
Health bonus 2 12 12
Miscellaneous 1-2 3 4-5
Deathmatch start 8

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]