MAP04: Going Down (The Troopers' Playground)

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The Troopers' Playground maps

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Going Down is the fourth map of The Troopers' Playground. It was designed by Matthias Worch.

Walkthrough[edit]

Map of Going Down
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room with the circular nukage pit, raise the steps in the southwest corner using the switch behind the northern cage if you have not done so already, then go between the cages with bodies in them and open the wall to the south to retrieve a soul sphere. (sector 178)
  2. Just before the exit door, a wall opens up behind you with a few monsters behind a demon wall. Go through this demon wall to find a teleporter to a secret room. Inside is a backpack and some medikits guarded by an imp or two. (sector 328)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes
.zip

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 277)
  2. facing east. (thing 278)
  3. facing east. (thing 279)
  4. facing west. (thing 280)

Statistics[edit]

Map data[edit]

Things 281
Vertices 1489*
Linedefs 1581
Sidedefs 2276
Sectors 342
* The vertex count without the effect of node building is 1228.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]