MAP04: Guerilla (Mayan Reynolds)

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Mayan Reynolds maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Guerilla is the fourth map of Mayan Reynolds. It was designed by Skronkidonk and uses the music track "Bloody Hell" by Jamie Robertson from Plutonia 2.

Walkthrough[edit]

Map of Guerilla
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Immediately look north from the start to spot a megaarmor. Run straight north towards it as fast as possible, making it inside before the wall closes to get the megaarmor. You only have one shot to get this secret. (sector 18)
  2. At the north walkway, head east and find a single wall with vines covering it. Open it to head into the water where a soul sphere is. (sector 25)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:03.60 caltus 2025-03-08 myry04-003.zip Cross-listed from Pacifist
NM speed 0:02.57 caltus 2025-03-07 myry04n257.zip
UV max 3:04.17 Andrea Rovenski 2022-03-21 myry04-304.zip
NM 100S
UV -fast 3:03.26 Andrea Rovenski 2022-08-13 myry04f303.zip
UV -respawn 1:21.66 Andrea Rovenski 2022-03-21 myry04r121.zip
UV Tyson
UV pacifist 0:03.60 caltus 2025-03-08 myry04-003.zip

The data was last verified in its entirety on March 24, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing west. (thing 245)
  2. facing south. (thing 246)
  3. facing north-east. (thing 247)
  4. facing south-west. (thing 248)

Statistics[edit]

Map data[edit]

Things 253
Vertices 1041*
Linedefs 1021
Sidedefs 1614
Sectors 173
* The vertex count without the effect of node building is 860.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]