MAP04: Hell's End (Doomworld Mega Project 2013)


This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Hell's End is the fourth map in the DMP2013B.wad mapset of the Doomworld Mega Project 2013 It was designed by Fellowzdoomer. According to the author, the map was made on an Android device. Due to this, the map is bare and is not really visually appealing. It was inspired by Speed of Doom's final map, as there are an outrageous number of spawn cubes that shoot out, as well as 9 Cyberdemons, 9 Spider Masterminds, and 8 Cacodemons. The map can be beat legitly with patience. The track associated is the same as Plutonia 2's MAP32 .



You start in a green and brown room. Turn left and grab everything you can get, then go through the wall texture. You will then be teleported into an arena that is red and brown, and surrounded by lava. Press the switch and wait for the pillar in the center to lower. Repeat this process 2 times, then kill the John Romero head.


There is a second arena in the map marked unsecret, and can only be accessed by Noclipping. The author scrapped this due to it being too small, but forgot to delete it.



The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed 00:48 Zahid 2014-04-16
NM speed
UV max
UV -fast
UV -respawn
UV Tyson
UV pacifist

This information was last verified in its entirety on March 19, 2015.


This map is the second publicly released Android map by Fellowzdoomer, the first being a drastically worse version of this map. The author had originally posted this up, but then remade it due to "feeling bad for posting a piece of crap".