MAP04: Highway Holocaust (Ashes 2063)


Ashes 2063 maps
Main campaign

Dead Man Walking

51 52 53 54

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
Under construction icon-yellow.svgThis article about a map is a stub. Please help the Doom Wiki by adding to it.

MAP04: Highway Holocaust is the fourth map of Ashes 2063. It was designed by Vostyok and uses the music track "Further" by John Weekley (PRIMEVAL). The par time defined in MAPINFO is 12:30.


Map of Highway Holocaust
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. When you get to the second split, with two paths going east, take the south path down, then when you can, head south. At the end of this path, one of the truck beds has junk and leather armor. (sector 1873)
  2. In the first building you can enter, climb up two ladders. Jump into the hole in the roof to find junk, shotgun shells, and armor scraps. (sector 407)
  3. In the last building complex, enter the bathroom and use the toilet to get into the locked stall to get a first aid kit and shotgun shells. (sector 1585)
  4. Once you have the silver utility key, enter the evidence room (west of the bathroom) to get a REGEN stim and painkillers. (sector 1214)
  5. At the easternmost end of the last area, avoid the hole and enter the building to the north. Slide the north bookshelf aside to get pipebombs. (sector 812)
  6. At the south end of the last area, enter Patriot Books and go to the southernmost room. Use a small button on the bookshelf to unlock a BRUTE stim. (sector 2056)


It is possible to get completely stuck on this level. The first large jump over a broken bridge requires the bike, however if you left the bike in the earlier parts of the level, you can no longer return to those areas to fetch the bike.

Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.


Map data[edit]

Things 647
Vertices 16361
Linedefs 18721
Sidedefs 32814
Sectors 2204


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Construction of this map had a troubled development cycle. Not only an ambitious concept (a driving section within a primarily action-focused episode), multiple technical and layout problems were encountered. At one point, the entire map had to be reorganized, as the original's immense size caused rendering and overflow errors in the engine at runtime. As a result, most of the route is now much more curved and winding than the original straight highways that would have featured instead.


The first secret on this map (signposted with a cacodemon shaped speed limit) as well as the accompanying vocal quote ("looks like someone went over the limit...") are a reference to the 20 Monsters Challenge community ZDoom forums mapping project (and subsequent instances of cheating and other tomfoolery), in which Vostyok submitted two maps for the final release.

See also[edit]


External links[edit]