This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Houdini's Cave is the fourth map of Respawned: Back from Hell. It was designed by Robert Zalewski (Zalewa) and uses the music track "Blood Jungle" by Jonathan El-Bizri (Biz), from TNT: Evilution.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the central cave, enter the northeast path and take the east path to the end. Use the wall there to get a backpack. (sector 235)
- In the same area, take the north path and at the end, lower the wall there to get a super shotgun. (sector 350)
- Head southeast from the previous two secrets, heading south from the door. Go through the wall and you will fall into a hole where you can get a computer area map and health bonuses. (sector 57)
- In the cave at the south end just before the blue door, go to the west side and take the middle path going northeast. Drop off at the end to get rockets and a rocket launcher. (sector 379)
- In the southernmost building, in the first hall, go to the west side and open the north wall to get an energy cell pack. (sector 155)
- At the north end, find the wall with three health bonuses and lower it to get an armor bonus, stimpacks, and a box of rockets. (sector 260)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The data was last verified in its entirety on October 16, 2024.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 1917.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
31 |
34 |
36
|
Shotgun guy |
13 |
19 |
22
|
Heavy weapon dude |
6 |
9 |
10
|
Imp |
37 |
63 |
78
|
Lost soul |
6 |
7 |
8
|
Demon |
1 |
4 |
6
|
Spectre |
8 |
10 |
14
|
Revenant |
5 |
16 |
27
|
Cacodemon |
2 |
5 |
7
|
Pain elemental |
0 |
0 |
1
|
Hell knight |
3 |
5 |
7
|
Baron of Hell |
0 |
1 |
3
|
Arachnotron |
1 |
1 |
2
|
Mancubus |
3 |
4 |
6
|
Arch-vile |
0 |
2 |
4
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Shotgun |
1
|
Super shotgun |
2
|
Chaingun |
1
|
Rocket launcher |
2
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
10 |
8 |
6
|
Box of bullets |
12 |
12 |
10
|
4 shotgun shells |
19 |
19 |
18
|
Box of shotgun shells |
7 |
6 |
5
|
Rocket |
9
|
Box of rockets |
22 |
22 |
20
|
Energy cell |
6 |
4 |
2
|
Energy cell pack |
4
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
17 |
15 |
9
|
Medikit |
6 |
6 |
5
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
34
|
Health bonus |
42
|
Supercharge |
1
|
Backpack |
2
|
Computer area map |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue skull key |
1
|
Red skull key |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
1
|
Teleport landing |
13
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]