MAP04: Just Focus (Doom 2: The Way We Remember It)
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Doom 2: The Way We Remember It maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Just Focus is the fourth map of Doom 2: The Way We Remember It. It was designed by Skronkidonk and uses the music track "In-Between" by Korp.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the first hall, head to the east side and open the north wall east of the moving wall. Shoot the barrels to get a stimpack, and open the next wall to get a medikit and a chainsaw. (sector 9)
- Enter the damaging floor northeast of the blue key and press on the misaligned wall to get a box of shotgun shells and a super shotgun. (sector 45)
- Jump east of the red key to get a green armor and a medikit. (sector 94)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:38.23 | FSF | 2023-08-12 | d2twwri04-038.zip | |
NM speed | |||||
UV max | 1:27.97 | FSF | 2023-07-22 | d2twwri04m127.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 6:05.89 | Andrea Rovenski | 2024-10-23 | d2tw04t605.zip | |
UV pacifist |
The data was last verified in its entirety on October 26, 2024.
Deathmatch[edit]
Player spawns[edit]
This level contains five spawn points:
- facing south. (thing 16)
- facing south. (thing 17)
- facing east. (thing 18)
- facing north. (thing 19)
- facing east. (thing 20)
Statistics[edit]
Map data[edit]
Things | 155 |
Vertices | 483* |
Linedefs | 597 |
Sidedefs | 815 |
Sectors | 144 |
Things[edit]
This level contains the following numbers of things per skill level:
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