MAP04: KillMan (8 Bits Deathmatch)

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8 Bits Deathmatch maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: KillMan is the fourth map of 8 Bits Deathmatch, a multiplayer episode WAD. It was designed by Emmanuel Rousseau (G0dCells) and uses one of the following randomly selected music tracks:

Analysis[edit]

Spawn pointsUnmarked
Map of KillMan

Map layout[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 84)
  2. facing west. (thing 85)
  3. facing east. (thing 86)
  4. facing west. (thing 87)
  5. facing east. (thing 92)
  6. facing west. (thing 100)
  7. facing east. (thing 104)

Areas / screenshots[edit]

Statistics[edit]

Map data[edit]

Things 109
Vertices 1123*
Linedefs 1002
Sidedefs 1762
Sectors 112
* The vertex count without the effect of node building is 910.

Things[edit]

This level contains the following numbers of things per skill level:

Multiplayer
Weapons 1-2 3 4-5
Super shotgun 7
Chaingun 2
Rocket launcher 1
Plasma gun 1
BFG9000 1
Ammunition 1-2 3 4-5
Rocket 6
Items 1-2 3 4-5
Health bonus 68
Miscellaneous 1-2 3 4-5
Deathmatch start 7
Teleport landing 4

See also[edit]

External links[edit]