MAP04: Logistical Carnage (DBP58: Immortal Warfare)
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| DBP58: Immortal Warfare maps |
|---|
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Logistical Carnage is the fourth map of DBP58: Immortal Warfare. It was designed by MortisCausaDonatio and uses the music track "Industrial Impact" by Paul Corfiatis (pcorf), from Whispers of Satan.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the garage of the south building and open a wall west of the clock to find boxes of ammo. (sector 822)
- Collect the yellow key to open the windows to the east. Drop down below the windows to get stimpacks. (sector 158)
- In the middle of the yellow key hall, use the wall to the west, then leave back to the garage and head north. Climb the crates and take the teleporter to get energy cell packs and health bonuses. (sector 975)
- Take the bridge from the south building to the west building. Inside, flip the switch, then go back to the bridge and drop off to the south. Enter the compartment near here and get the invulnerability and soul sphere for the secret. (sector 278)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | |||||
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The (absence of) data was last verified in its entirety on September 11, 2025.
Statistics[edit]
Map data[edit]
| Things | 405 |
| Vertices | 6125* |
| Linedefs | 5508 |
| Sidedefs | 9611 |
| Sectors | 1069 |
* The vertex count without the effect of node building is 4552.
Things[edit]
This level contains the following numbers of things per skill level:
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