MAP04: Maeror (Counterattack)

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Counterattack maps

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Maeror is the fourth map of Counterattack. It was designed by Brett Harrell (Mechadon) and uses the music track "Fight the Logic if you Can," originally composed by Chris Laverdure (Dashiva) for Alien Vendetta.

Walkthrough[edit]

Map of Maeror
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. From the start, open the door to the north, then head east, up the stairs you see. Turn south and open the door. Past the next set of steps is another intersection, where you should turn left, then left again up another set of steps to a platform with arachnotrons. Look northwest and jump into the fire that had chaingunners (shotgun guys on Hey, Not Too Rough or lower) to find an energy cell pack. (sector 1995)
  2. Grab the blue keycard and the floor will drop down. Head east and jump down to a berserk pack and a computer area map. (sector 3651)
  3. In the red keycard area, take the east door, and climb up and use the skull switch in the northeast corner, then the next skull switch that is revealed to the east. This will raise a bridge to the library area to the northwest. You can spot a megaarmor on top of the first bookshelf. To get it, stand on the bridge and look for the flickering face, which is to the southwest. Shoot it, then quickly shoot the northeast eye, the southeast eye, the northwest eye, and finally the southwest eye to lower the bookshelf. (sector 4411)
  4. Use the blue keycard on the eye switch to unlock the rising and lowering platforms, then enter the leftmost one. Look west to spot a soul sphere on a bookshelf. Look a bit north from there to find a skull switch. When you shoot that switch, the bookshelf will lower allowing you to reach the soul sphere. (sector 4589)

Non-official[edit]

  • At the area in the northeastern corner of the map, a BFG9000 is hidden in the southeastern corner of the upper level. However, the area is only accessible via an arch-vile jump and there is none close by. So without a major effort to lure one into position, the weapon is unreachable.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 19:45.71 Dylan Gill (TheV1perK1ller) 2017-10-23 ca04-1945.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 5, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains thirteen spawn points:

  1. facing north. (thing 2917)
  2. facing west. (thing 2918)
  3. facing east. (thing 2919)
  4. facing north-west. (thing 2920)
  5. facing south. (thing 2921)
  6. facing south-east. (thing 2922)
  7. facing east. (thing 2923)
  8. facing south. (thing 2924)
  9. facing south. (thing 2925)
  10. facing south. (thing 2926)
  11. facing east. (thing 2927)
  12. facing north. (thing 2928)
  13. facing north. (thing 2929)

Statistics[edit]

Map data[edit]

Things 3777
Vertices 31391*
Linedefs 41441
Sidedefs 32661
Sectors 4807
* The vertex count without the effect of node building is 31391.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]