MAP04: Medical Center (Interception)

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Interception maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Medical Center is the fourth map of Interception. It was designed by Matthew D. (Matt534Dog) and uses an untitled music track composed for the project by XenoNemisis. The par time defined in MAPINFO is 2:20.

Walkthrough[edit]

Map of Medical Center
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, open the wall near the pile of armor bonuses to find two boxes of ammo. (sector 10)
  2. Near the blue door at the north end of the map, use the lift, but instead of going through, ride it up first. At the top, grab the backpack and box of shotgun shells, then use the switch and head back down. Keep going until the next big room where a passage will lead to the smaller room with the soul sphere. (sector 33)
  3. Behind the teleporter leading to the exit, press on the east wall to find boxes of ammo and medikits. Look out for shotgun guys that appear soon after. (sector 61)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:54.11 Dylan Gill (TheV1perK1ller) 2017-06-16 ir04-154.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 3:09.40 Revved 2013-02-20 ir04t309.zip
UV pacifist

The data was last verified in its entirety on April 3, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing east. (thing 4)
  2. facing east. (thing 170)
  3. facing west. (thing 171)
  4. facing north-east. (thing 172)
  5. facing south. (thing 173)
  6. facing east. (thing 174)

Statistics[edit]

Map data[edit]

Things 188
Vertices 489*
Linedefs 572
Sidedefs 732
Sectors 108
* The vertex count without the effect of node building is 454.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]