MAP04: Mining Colony (Fragport)
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Fragport maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Mining Colony is the fourth map of Fragport. It was designed by Stephen Clark (The Ultimate DooMer).
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- North of the green key building, step on the small square. Go to the middle of the map and the rightmost of three secret alcoves is open with a blur artifact inside. (sector 191)
- Southwest of the building with the red switch is a small square. Step on it and go to the middle of the map. The middle of three secret alcoves is open with a berserk pack inside. (sector 194)
- Northeast of the red key is a small square. Step on it and go to the middle of the map. The leftmost of three secret alcoves is open with a blur artifact inside. (sector 196)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | |||||
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The (absence of) data was last verified in its entirety on January 14, 2022.
Statistics[edit]
Map data[edit]
Things | 196 |
Vertices | 938* |
Linedefs | 860 |
Sidedefs | 1538 |
Sectors | 202 |
Things[edit]
This level contains the following numbers of things per skill level:
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