MAP04: Momento (The Twilight Zone II: Final Dreams)

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The Twilight Zone II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Momento is the fourth map of The Twilight Zone II: Final Dreams. It was designed by Paul Corfiatis, who also composed the level's music track, "Into the Portal".

Walkthrough[edit]

Map of Momento
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the corridor with individual doors leading to Commander Keens, head to the center of the corridor on the north side, which has eight doors, and head between the middle four doors. Open the north wall to find a backpack and shotgun shells. (sector 95)
  2. In the corridor with individual doors leading to Commander Keens, head to the east side of the corridor and open the middle door to the west. Open the wall past the Commander Keen to find a passage to a teleporter. Use the switch when you teleport and follow the energy cells to a door leading to a BFG9000. (sector 98)
  3. Drop into the lava where the yellow key is and the corridor down here will have health and armor bonuses. (sector 148)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 3:27.06 Matt Powell (cannonball) 2012-03-03 t204-327.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains six spawn points:

  1. facing south. (thing 9)
  2. facing south. (thing 61)
  3. facing north. (thing 164)
  4. facing west. (thing 170)
  5. facing north. (thing 192)
  6. facing west. (thing 240)

Statistics[edit]

Map data[edit]

Things 394
Vertices 1011*
Linedefs 1175
Sidedefs 1604
Sectors 168
* The vertex count without the effect of node building is 916.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]