MAP04: Neurozone (Infected Area)

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Infected Area maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Neurozone is the fourth map of Infected Area. It was designed by Chuck Grant.

Walkthrough[edit]

Map of Neurozone
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. (sector 116)
  2. (sector 117)
  3. (sector 158)
  4. (sector 161)
  5. (sector 165)
  6. (sector 168)
  7. (sector 169)

Bugs[edit]

A shotgun guy (Thing 260) has no flags set for any of the three difficulty classes, so it does not actually appear in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 477
Vertices 1604*
Linedefs 1635
Sidedefs 2302
Sectors 226
* The vertex count without the effect of node building is 1408.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]