MAP04: Phobopolis (Revolution!)


Revolution! maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Phobopolis is the fourth map of Revolution!. It was designed by Thomas van der Velden (t.v.). When played with the Revolution! MIDI Pack, this level uses the music track "Westopolis," composed by Viscra Maelstrom. The track is based on the level of the same name in Shadow the Hedgehog.


Map of Phobopolis
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Get onto the awning of the building that has the yellow key, then go to the west side of the building. From this awning, jump north on the roof of big block that has a chainsaw, partial invisibility, a backpack, and a rocket. (sector 122)
  2. Climb up the hexagonal steps in the northern part of the map and jump southeast to the megaarmor. (sector 170)
  3. On the stage in the northeast side of the map, press on the east side of the southwest column to find a berserk pack. (sector 164)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:50.89 Vladimir Monakhov (skepticist) 2009-04-25 Cross-listed from Pacifist
NM speed
UV max 2:29.54 Bainshie-Doom 2022-10-04
NM 100S
UV -fast 3:05.60 Brian Nesser (Anima Zero) 2006-03-09
UV -respawn
UV Tyson 4:40.71 Adolf Vojta (Gusta) 2006-02-26
UV pacifist 0:50.89 Vladimir Monakhov (skepticist) 2009-04-25
NoMo 0:34.69 Kyle McAwesome 2022-05-04

The data was last verified in its entirety on October 24, 2022.


Player spawns[edit]

This level contains four spawn points:

  1. facing north. (thing 135)
  2. facing east. (thing 136)
  3. facing west. (thing 137)
  4. facing north-east. (thing 138)


Map data[edit]

Things 200
Vertices 1015*
Linedefs 1046
Sidedefs 1554
Sectors 192
* The vertex count without the effect of node building is 816.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]