MAP04: Pit of Sludge (Claustrophobia 1024)

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Claustrophobia 1024 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33 34

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Pit of Sludge is the fourth map of Claustrophobia 1024. It was designed by Stuart Rynn (Forty-Two) (who also wrote the music track "Edge" for this map) and Steve Muller (Kyka).

Walkthrough[edit]

Map of Pit of Sludge
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Step forward to collect a shotgun under your feet, then follow the path east past some zombiemen to find a chaingun being overlooked by more zombiemen along with shotgun guys and imps. Climb up the angled steps and walk north until you drop down to a ledge with a Hell knight, then head west until you go down a couple of striped steps into a tunnel - there are multiple imps, demons and knights waiting inside it, and two cacodemons will be released outside. Climb up the steps at the end of the tunnel to a narrow ledge and walk along it, noting the two metal spikes that protrude from the ground - you can run east off either of these spikes to enter the central structure, but you will have to clear the imps, zombies and knight (plus demons on Ultra-Violence and Nightmare skill levels) that have teleported there. Inside the structure, go to its north end of the structure to find a chain switch and pull it to open a second switch at the south end, which will lower the exit teleporter in the north-east corner of the map. You can get there by running north off the structure to the ledge below, then east to the exit.

Other points of interest[edit]

From the chaingun, continue north to find five stacks of shotgun shells and a super shotgun.

Secrets[edit]

  1. Go down the steps at the start to a couple of stimpacks, then open the west wall - which does not have a metal strip running through it - to find an imp and a berserk pack. (sector 122)
  2. When you reach the narrow ledge with the two metal spikes, look east at the central structure to see a wooden panel that does not have skulls on it. Shoot that panel, along with the gargoyle switch that is revealed behind it, to open a supercharge to the north. (sector 222)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:23.34 Boris Klimeš (dew) 2009-06-24 2c04-023.zip
NM speed
UV max 1:18.49 Vladimir Monakhov (skepticist) 2009-06-19 2c04-118.zip
NM 100S
UV -fast
UV -respawn
UV Tyson 2:39.60 j4rio 2019-07-06 2c04t239.zip
UV pacifist 0:26.60 Graim 2009-06-30 2c04p026.zip

The data was last verified in its entirety on December 21, 2021.

Statistics[edit]

Map data[edit]

Things 128
Vertices 1287*
Linedefs 1284
Sidedefs 2113
Sectors 225
* The vertex count without the effect of node building is 995.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

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