MAP04: Pit of Sludge (Claustrophobia 1024)
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Claustrophobia 1024 maps 01-11 |
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(01 - 11) |
MAP04: Pit of Sludge is the fourth map of Claustrophobia 1024. It was designed by Stuart Rynn (Forty-Two) (who also wrote the music track "Edge" for this map) and Steve Muller (Kyka).
Contents
Walkthrough[edit]
Essentials[edit]
Step forward to collect a shotgun under your feet, then follow the path east past some zombiemen to find a chaingun being overlooked by more zombiemen along with shotgun guys and imps. Climb up the angled steps and walk north until you drop down to a ledge with a Hell knight, then head west until you go down a couple of striped steps into a tunnel - there are multiple imps, demons and knights waiting inside it, and two cacodemons will be released outside. Climb up the steps at the end of the tunnel to a narrow ledge and walk along it, noting the two metal spikes that protrude from the ground - you can run east off either of these spikes to enter the central structure, but you will have to clear the imps, zombies and knight (plus demons on Ultra-Violence and Nightmare skill levels) that have teleported there. Inside the structure, go to its north end of the structure to find a chain switch and pull it to open a second switch at the south end, which will lower the exit teleporter in the north-east corner of the map. You can get there by running north off the structure to the ledge below, then east to the exit.
Other points of interest[edit]
From the chaingun, continue north to find five stacks of shotgun shells and a super shotgun.
Secrets[edit]
- Go down the steps at the start to a couple of stimpacks, then open the west wall - which does not have a metal strip running through it - to find an imp and a berserk pack. (sector 122)
- When you reach the narrow ledge with the two metal spikes, look east at the central structure to see a wooden panel that does not have skulls on it. Shoot that panel, along with the gargoyle switch that is revealed behind it, to open a supercharge to the north. (sector 222)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | 0:23.34 | Boris Klimeš (dew) | 2009-06-24 | 2c04-023.zip | |
NM speed | |||||
UV max | 1:18.49 | Vladimir Monakhov (skepticist) | 2009-06-19 | 2c04-118.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | 2:39.60 | j4rio | 2019-07-06 | 2c04t239.zip | |
UV pacifist | 0:26.60 | Graim | 2009-06-30 | 2c04p026.zip |
The data was last verified in its entirety on December 21, 2021.
Statistics[edit]
Map data[edit]
Things | 128 |
Vertices | 1287* |
Linedefs | 1284 |
Sidedefs | 2113 |
Sectors | 225 |
Things[edit]
This level contains the following numbers of things per skill level:
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