MAP04: Play Dead (Post)

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Post maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Play Dead is the fourth map of Post. It was designed by Tony Sideris.

Walkthrough[edit]

Map of Play Dead
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the room at the north end with suspended crates, go to the northeast side and flip the switch. Return to the yellow key area and you can get the blur artifact to the north. (sector 91)
  2. Take the exit teleporter from its north side to get a box of rockets. (sector 183)
  3. In the room at the north end with suspended crates, go to the west side and use the crate to reveal a soul sphere. (sector 229)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on February 21, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains seven spawn points:

  1. facing west. (thing 26)
  2. facing north. (thing 27)
  3. facing south. (thing 28)
  4. facing south. (thing 31)
  5. facing south. (thing 33)
  6. facing west. (thing 35)
  7. facing east. (thing 36)

Statistics[edit]

Map data[edit]

Things 361
Vertices 2247*
Linedefs 2187
Sidedefs 3034
Sectors 317
* The vertex count without the effect of node building is 1788.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]