MAP04: Rapid Fire (Combat Shock 2)
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| Combat Shock 2 maps |
|---|
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Rapid Fire is the fourth map of Combat Shock 2. It was designed by Daniel Jakobsson (dannebubinga) and uses the music track "Lunar Outpost" from Descent.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
There are no official secrets on this map.
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
As this level does not contain official secrets, the NM 100S category is redundant.
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 14:26.86 | Dan87 | 2022-09-24 | cs204m1426.zip | |
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on October 4, 2022.
Statistics[edit]
Map data[edit]
| Things | 3097 |
| Vertices | 9839* |
| Linedefs | 10570 |
| Sidedefs | 16647 |
| Sectors | 1496 |
* The vertex count without the effect of node building is 7940.
Things[edit]
This level contains the following numbers of things per skill level:
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