MAP04: Refinery (Scientist 2)
From DoomWiki.org
| Scientist 2 maps |
|---|
Episode 1: Central City
|
| Episode 2: Siberia |
| Episode 3: Sacred City |
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Refinery is the fourth map of Scientist 2. It was designed by Roland van der Velden and uses a MIDI rendition of the Dream Theater song "6:00" as its music track.
Contents
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building and use the western, wooden door. Press the western wall behind the box of shotgun shells to find a stimpack and a box of bullets. (sector 158)
- Enter the office with the blue key inside and press the northern painting for a blur artifact. (sector 92)
- In the hall past the blue door, follow the trail of clips until you see one on the wall to your right (east). Press the wall there to find a berserk pack. (sector 160)
- In the waterway with crates at the northern end of the map, press the wall behind the first crate (it's misaligned) to find a teleporter. Use it to get to the top of a silo containing another berserk pack, an armor bonus, some arrows, and a crossbow. (sector 24)
- Drop down from secret #4 to the floor below to find shotgun shells and a megaarmor at its southeastern corner. (sector 1)
- In the easternmost room with the various pools, press the switch at the western wall, climb back up, and you will notice that a platform that has dual shotguns on it has just raised a bit. Step on that platform and go around the wall to the western side of the area to get a backpack on a T-shaped platform. (sector 12)
Bugs[edit]
A demon (thing 18) is placed stuck inside an openable red key bar, and monster-blocking lines.
One each of the following multiplayer-only things have no flags set for any of the three difficulty classes, so they do not actually appear in the level: dual shotguns (thing 237), AK-47 (238), flamegrenades (239), flamethrower (240), crossbow (241), chainsaw (242), backpack (243), and shotgun (244).
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | 1:55.57 | Donatas Tamonis (Donce) | 2006-06-10 | sci2nmdt.zip | |
| UV max | 3:35.40 | Beginner | 2013-08-27 | si204-335.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Deathmatch[edit]
Player spawns[edit]
This level contains eight spawn points:
- facing north. (thing 220)
- facing south. (thing 221)
- facing south. (thing 222)
- facing south. (thing 223)
- facing west. (thing 224)
- facing east. (thing 226)
- facing south-west. (thing 298)
- facing north. (thing 299)
Statistics[edit]
Map data[edit]
| Things | 300 |
| Vertices | 1512* |
| Linedefs | 1544 |
| Sidedefs | 2489 |
| Sectors | 193 |
Things[edit]
This level contains the following numbers of things per skill level:
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