MAP04: Regicide (Eviternity)

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Eviternity maps
Chapter I: Archaic
Chapter II: Automation

06 07 08 09 10

Chapter III: Crystalline

11 12 13 14 15

Chapter IV: Brutality

16 17 18 19 20

Chapter V: Descension

21 22 23 24 25

Chapter VI: Hallowed

26 27 28 29 30

Secret maps

31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Regicide is the fourth map of Eviternity. It was designed by James Paddock (Jimmy) and Joshua O'Sullivan (Dragonfly), and uses the music track "Ancient Sovereigns," composed by James Paddock (Jimmy). The par time is 5:30.

Walkthrough[edit]

Map of Regicide
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. Enter the castle and clear out the enemies. At the castle entrance, turn immediately to the left and enter the hall, heading into the room with the green armor. As you do, you will hear a lift lower. The lift is actually the beam support which is visible from the fence inside the room. In order to reach it, you will have to quickly leave the room and head back to the entrance, then head up the steps and quickly enter the room to the left, then run into the opening before the lift rises. When you make it, you will be in a water area where the switch will lower a megasphere along with a way out. (sector 372)
  2. At the right side of the castle where the switch is, you can head into the water to find twenty-five armor bonuses. (sector 502)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Statistics[edit]

Map data[edit]

Things 611
Vertices 5181*
Linedefs 5336
Sidedefs 8970
Sectors 1156
* The vertex count without the effect of node building is 4156.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]