MAP04: Rivals (Invasion UAC)


Invasion UAC maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Rivals is the fourth map of Invasion UAC. It was designed by David Bernardi (Xsnake) and uses the music track "".


Map of Rivals
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. At the start, where the armor bonuses and super shotgun, lower a wall to the southeast to find a passage to health bonuses and a megaarmor. (sector 89)
  2. Open the red bars and go to the stalagmite. Lower the south wall to get a blur artifact. (sector 483)
  3. In the maze area, head for the southeast part of the maze, then head southwest in that part of the maze. Lower a wall at the north end and enter the teleporter to get a BFG9000. (sector 357)
  4. Enter the backside of the exit portal to teleport to a megasphere. (sector 390)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 37:06 Daniel, the NCR Veteran 2022-05-23
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.


Map data[edit]

Things 651
Vertices 4330*
Linedefs 4043
Sidedefs 6480
Sectors 488
* The vertex count without the effect of node building is 3536.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]