MAP04: Rivals (Invasion UAC)

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Invasion UAC maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Rivals is the fourth map of Invasion UAC. It was designed by David Bernardi (Xsnake) and uses the music track "".

Walkthrough[edit]

Map of Rivals
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the start, where the armor bonuses and super shotgun, lower a wall to the southeast to find a passage to health bonuses and a megaarmor. (sector 89)
  2. Open the red bars and go to the stalagmite. Lower the south wall to get a blur artifact. (sector 483)
  3. In the maze area, head for the southeast part of the maze, then head southwest in that part of the maze. Lower a wall at the north end and enter the teleporter to get a BFG9000. (sector 357)
  4. Enter the backside of the exit portal to teleport to a megasphere. (sector 390)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 37:06 Daniel, the NCR Veteran 2022-05-23 iu04-3706.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on June 2, 2022.

Statistics[edit]

Map data[edit]

Things 651
Vertices 4330*
Linedefs 4043
Sidedefs 6480
Sectors 488
* The vertex count without the effect of node building is 3536.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]