MAP04: Sedgemire (Speed of Doom)

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Speed of Doom maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32 33

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Sedgemire is the fourth map of Speed of Doom. It was designed by Darkwave0000 and uses Gluestar.mid, an original track by Darkwave0000.

Walkthrough[edit]

Map of Sedgemire
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After using the first lift, there will be a hidden switch in the small alcove far to the east of the lift (it's the one with a Hell knight and chaingunner) that opens a nearby room with a berserk pack. (sector 1103)
  2. Just before grabbing the yellow key, look to your right (east) to see a recessed wall. Press it to find boxes of shotgun shells and a box of rockets. (sector 1097)
  3. The small L with many armor bonuses after the yellow bars (southeast of the yellow key area) has a hidden switch near the bottom of the west wall, that reveals an armor and more armor bonuses to the south. (sector 1123)
  4. Before falling into the slime-covered cave with the baron of Hell tower, head to the north and follow the cliffside until you can drop into a hole by the burnt tree. This spot has a lift that will take you to a nukage aqueduct with a rocket launcher (watch the ambush). (sector 328)
  5. Grabbing the rocket launcher in secret #4 will open a monster closet to the north with a chaingunner in it. From where he was, look west to notice a switch. Shoot it to open a room with four radsuits. (sector 402)
  6. Pick up one of the radsuits from secret #5 and from it, head north, then drop down the ledge with the "Poison" sign. Follow the brown slime until you reach an area with a soulsphere on the other side of the chasm. (sector 585) To get the item, press the switch south of the entrance to raise the slime level.

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:45.86 Boris Klimeš (dew) 2010-04-11 sd04-045.zip
NM speed
UV max 4:04.49 Qaatar 2011-03-04 sd04-404.zip
NM 100S 2:52.26 PjSpartacus 2016-03-31 sd04s252.zip
UV -fast 5:22.46 sapphics 2022-01-05 sd04f-522.zip
UV -respawn
UV Tyson 7:49.00 Maribo 2023-10-14 sd04t749.zip
UV pacifist 0:54.66 Billa 2021-09-23 sd04p054.zip
NoMo 0:36.43 Krankdud 2015-04-02 sd04o036.zip
Stroller 4:45.37 Orii 2025-09-18 sd04str445.zip

The data was last verified in its entirety on September 23, 2025.

Statistics[edit]

Map data[edit]

Things 474
Vertices 7144*
Linedefs 6897
Sidedefs 11088
Sectors 1321

* The vertex count without the effect of node building is 5702.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • This map contains two BFG9000s, located in tunnels connected to the two large areas of green slime. but they cannot be accessed without cheating.

See also[edit]

Sources[edit]

External links[edit]