MAP04: She Was a Visitor (Oops... All-Ghosts!)

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Oops... All-Ghosts! maps 01-08

(01 - 08)
Bonus maps: 23 77 93

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: She Was a Visitor is the fourth map of Oops... All-Ghosts!. It was designed by grapes and uses an IT module cover of "She Was a Visitor" by Robert Ashley, created by grapes, as its music track. The par time defined in UMAPINFO is 6:33.

Walkthrough[edit]

Map of She Was a Visitor
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. As you head through the eel, you will find four purple torches. Use each one you come to, and after using the fourth, return to the head of the eel to find energy cell packs and a BFG9000. (sector 0)
  2. In the large fire funnel, the 23rd ring (marked with purple torches) counts as a secret. (sector 52)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 13, 2024.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing east. (thing 5634)
  2. facing south-west. (thing 5635)
  3. facing west. (thing 5636)
  4. facing east. (thing 5637)

Statistics[edit]

Map data[edit]

Things 5638
Vertices 6527*
Linedefs 3480
Sidedefs 6597
Sectors 231
* The vertex count without the effect of node building is 3527.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

  • The second secret in the large exit funnel is unobtainable through normal play and can only be unlocked by activating the all-ghosts effect (or noclipping). Assuming the funnel were not disconnected from the rest of the map, or if the player were to noclip to the top of the funnel and fall to the 23rd ring, the secret wouldn't trigger.

See also[edit]

Sources[edit]

External links[edit]