MAP04: Struggle Bug (SlaughterMAX)

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SlaughterMAX maps 01-12

(01 - 12)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Struggle Bug is the fourth map of SlaughterMAX. It was designed by A7MAD and uses the music track "".

Walkthrough[edit]

Map of Struggle Bug
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

There are no official secrets on this map.

Bugs[edit]

The player 1 start (Thing 310) has no flags set for any of the three difficulty classes, but because of special handling in the engine, it functions normally in the level.

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

As this level does not contain official secrets, the NM 100S category is redundant.

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 0:04.37 kvothesixstring 2022-11-07 smax04p437.zip Cross-listed from Pacifist
Also Reality
NM speed 0:04.77 kvothesixstring 2022-11-07 smax04n434.zip Also Pacifist
Also Reality
UV max 1:23.34 Bredd 2023-05-06 smax04m123.zip
UV -fast
UV -respawn
UV Tyson
UV pacifist 0:04.37 kvothesixstring 2022-11-07 smax04p437.zip Also Reality
NoMo 0:04.34 kvothesixstring 2022-11-07 smax04o434.zip

The data was last verified in its entirety on May 12, 2023.

Statistics[edit]

Map data[edit]

Things 756
Vertices 1380*
Linedefs 1293
Sidedefs 2532
Sectors 39
* The vertex count without the effect of node building is 1256.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]