MAP04: The Fires of Hell (Squadron 417)
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Squadron 417 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: The Fires of Hell is the fourth map of Squadron 417. It was designed by Jeff Cruser and uses a MIDI rendition of the music track "Right Now" by Van Halen.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the BFG9000 room, press on the switch on the west wall that is second from the right, which opens a wall between the two northeast switches. Enter this small corridor and press on the south wall that looks different to find a soul sphere. (sector 99)
- In the second room, open the north door, then press on the skull on the east wall that is lower than the rest. Follow the trail of health bonuses up to a cage where you can find a switch to the east. This switch will raise the central floor leading east, although you need to have the left and right sections of the bridge raised for it to work. (sector 140)
- In the second room, open the south door, then press on the east wall that is different from the rest. Follow the trail of health bonuses up to a cage where you can find a megasphere. (sector 151)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
Run | Time | Player | Date | File | Notes |
---|---|---|---|---|---|
UV speed | |||||
NM speed | |||||
UV max | 4:32.43 | j4rio | 2016-03-18 | sq04-432.zip | |
NM 100S | |||||
UV -fast | |||||
UV -respawn | |||||
UV Tyson | |||||
UV pacifist |
The data was last verified in its entirety on December 16, 2021.
Statistics[edit]
Map data[edit]
Things | 380 |
Vertices | 1117* |
Linedefs | 1233 |
Sidedefs | 1782 |
Sectors | 296 |
Things[edit]
This level contains the following numbers of things per skill level:
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