MAP04: The Garden Terminal II (Jenesis)

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Jenesis maps 01-11

(01 - 11)
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21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: The Garden Terminal II is the fourth map of Jenesis. It was designed by James Paddock (Jimmy) and uses the music track "CCCool," originally composed by Lee Jackson for Rise of the Triad.

Walkthrough[edit]

Map of The Garden Terminal II
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. To get the chainsaw on the fountain, use the big gate behind it, and shoot the barrels in the northeast corner of the next area. The switch you see in this corner is timed in accordance with the big gate, so lower that gate and quickly flip the switch. A step raises to the fountain and you can get the chainsaw. (sector 101)
  2. In the blue key yard, use the teleporter to appear on the fort above the first yard. In the southeast corner, there is a translucent wall you can walk through containing a backpack, a box of ammo, and a box of shotgun shells. (sector 186)
  3. At the exit courtyard, find the slimy wall and lower it to get a megaarmor. (sector 299)
  4. Open the yellow door and use the lift to go down. Look at the walls behind the candles and open the one that looks different from the rest. You will find a soul sphere. (sector 300)
  5. On the steps leading down to the red key, find the lit gargoyle switch and press it, then head back up the steps to the open room for a rocket launcher, rockets, and lots of health and armor bonuses. (sector 307)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Style Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

Deathmatch[edit]

Statistics[edit]

Map data[edit]

Things 501
Vertices 1944*
Linedefs 1954
Sidedefs 3101
Sectors 309
* The vertex count without the effect of node building is 1639.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]