MAP04: The Hydrocore (Rowdy Rudy II)

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Rowdy Rudy II maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
Bonus maps: 21 22

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: The Hydrocore is the fourth map of Rowdy Rudy II. It was designed by Voltcom9 and uses the music track "Track 2" from Metaltech: Earthsiege.

Walkthrough[edit]

Map of The Hydrocore
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. To get the rocket launcher north of the starting point, just head up the steps around it going counter-clockwise and jump to it from the southwest end. (sector 27)
  2. Head to the water north of the start and head east. Follow the health and armor bonuses to a super shotgun. (sector 30)
  3. Use the switch to the east of the red key, which opens several compartments around the whole map. Head back to the entrance of Secret #2 and head northeast, then north into the room containing an ammo clip, a health bonus, an armor bonus, and a berserk pack. (sector 189)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 16, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing east. (thing 122)
  2. facing south. (thing 124)
  3. facing south. (thing 125)
  4. facing north. (thing 128)
  5. facing north-west. (thing 129)
  6. facing south-east. (thing 130)
  7. facing south-west. (thing 134)
  8. facing south-west. (thing 135)
  9. facing north-east. (thing 139)
  10. facing north-west. (thing 141)
  11. facing south-west. (thing 143)

Statistics[edit]

Map data[edit]

Things 177
Vertices 1544*
Linedefs 1568
Sidedefs 2299
Sectors 222
* The vertex count without the effect of node building is 1345.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]