This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: The Iron Price is the fourth and final map of MAYhem 2024: Exemplary Cadaver. It was designed by James Caldwell (Obsidian), Timilyo80, Kinatuk, Track Federal, ByRntStarOEI, Salmon, DoctorNuriel and NeedHealth, and uses the music track "Sapper" by Zan-zan-zawa-veia.
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the red keycard area, head to the north lift and lower it, but do not head through or onto it. Instead, while it is down, quickly run up the steps, go north, then jump west to a switch. This switch was revealed when you lowered the lift and will rise when the lift rises. Quickly press the switch, then get off the lift, jump west over the railing, and north behind the crushers to get energy cells, armor bonuses, and a chainsaw. (sector 428)
- In the southwest area, enter the water and use the ice to the northeast to get a megaarmor. (sector 1224)
- Enter the room with the yellow skull key, then leave and head behind that building to find a cyberdemon (arch-vile on Hey, Not Too Rough or lower) and a megaarmor. (sector 1256)
- In the northeast area, go to the northwest side and find a switch through a translucent wall to the north. Press it to lower a berserk pack to the southeast. (sector 1627)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on January 18, 2025.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 6762.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
16 |
12 |
12
|
Shotgun guy |
34 |
45 |
55
|
Heavy weapon dude |
18 |
23 |
31
|
Imp |
63 |
76 |
86
|
Lost soul |
18 |
16 |
17
|
Demon |
15 |
18 |
23
|
Spectre |
1
|
Revenant |
30 |
38 |
44
|
Cacodemon |
29 |
46 |
56
|
Pain elemental |
7 |
9 |
14
|
Hell knight |
27 |
32 |
32
|
Baron of Hell |
0 |
0 |
6
|
Arachnotron |
1 |
3 |
3
|
Mancubus |
7 |
13 |
18
|
Arch-vile |
6 |
8 |
13
|
Cyberdemon |
4 |
6 |
6
|
Weapons |
1-2 |
3 |
4-5
|
Chainsaw |
1
|
Super shotgun |
1
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
2
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
4 |
4 |
6
|
Box of bullets |
13
|
4 shotgun shells |
12
|
Box of shotgun shells |
21 |
21 |
22
|
Rocket |
29 |
30 |
32
|
Box of rockets |
52 |
51 |
50
|
Energy cell |
19
|
Energy cell pack |
21
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
23 |
22 |
25
|
Medikit |
55
|
Armor |
5 |
6 |
6
|
Megaarmor |
4 |
3 |
3
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
33 |
33 |
34
|
Health bonus |
14 |
14 |
19
|
Supercharge |
6
|
Backpack |
2
|
Berserk |
1
|
Radiation shielding suit |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Blue skull key |
1
|
Red keycard |
1
|
Red skull key |
1
|
Yellow keycard |
1
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Exploding barrel |
13
|
Teleport landing |
37
|
Voodoo doll |
4
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]