This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: The Perched Monastery is the fourth map of Legacy of Heroes. It was designed by gaspe and uses the music track "Fooja," originally composed by Kevin Schilder for Hexen.
Walkthrough[edit]
Map of The Perched Monastery
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- In the large room at the south central part of the map, get on the high ledge where the mancubus is and face south. Shoot at the stained glass and drop down, then go through the east door to see a wall lowering, revealing a teleporter. Take it to get a plasma gun. (sector 239)
- At the entrance to the main building shortly past the starting point, there is a hidden lift on the west block. Use the misaligned wall to trigger the lift and ride it up. You can then grab the backpack to the west. (sector 450)
- In the large room at the south central part of the map, get on the high ledge where the mancubus is and go outside via the north door. From where you entered, there are four green columns to your immediate left and your immediate right. Head to the south side of the rightmost column to find a hidden skull switch. After using it, head behind the leftmost column to find a passage to a teleporter. This teleporter takes you to rockets and an energy cell pack. (sector 451)
- After using the switches to raise the bridges in the middle of the map, enter the building to the south. When you enter, turn right and climb the steps, then get on the right side of the bookshelf to spot a hidden skull switch. Using it lowers the block on the right side of the room, revealing a green armor. (sector 918)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
The (absence of) data was last verified in its entirety on December 12, 2021.
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 7249.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
9 |
10 |
10
|
Shotgun guy |
15 |
21 |
23
|
Heavy weapon dude |
7 |
10 |
11
|
Imp |
46 |
64 |
79
|
Lost soul |
3 |
4 |
5
|
Demon |
9 |
12 |
13
|
Spectre |
0 |
0 |
1
|
Revenant |
6 |
7 |
7
|
Cacodemon |
13 |
16 |
19
|
Pain elemental |
5
|
Hell knight |
14 |
13 |
12
|
Baron of Hell |
3 |
4 |
6
|
Arachnotron |
2 |
3 |
3
|
Mancubus |
4
|
Arch-vile |
2
|
Cyberdemon |
1
|
Weapons |
1-2 |
3 |
4-5
|
Super shotgun |
1
|
Chaingun |
2 |
1 |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
18
|
Box of bullets |
8
|
4 shotgun shells |
18
|
Box of shotgun shells |
10
|
Rocket |
17
|
Box of rockets |
22
|
Energy cell |
2
|
Energy cell pack |
3
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
19
|
Medikit |
24 |
23 |
23
|
Armor |
1
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
70
|
Health bonus |
10
|
Backpack |
1
|
Keys |
1-2 |
3 |
4-5
|
Yellow skull key |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Teleport landing |
22
|
Voodoo doll |
1
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]