MAP04: The UAC Experimental Laboratories (Hell in Hell)

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Hell in Hell maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: The UAC Experimental Laboratories is the fourth map of Hell in Hell. It was designed by Nathaniel Carll.

Walkthrough[edit]

Map of The UAC Experimental Laboratories
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. After teleporting out of the starting room, flip the switch on the east wall to open the door, then use the lion switch to the right of the door before entering the hall. Go into the hall and to the room to the east, which has health bonuses, a soul sphere, a green armor, backpacks, and a super shotgun. (sector 97)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 1:25.74 Memfis 2014-06-16 hi04-125.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on January 16, 2022.

Deathmatch[edit]

Player spawns[edit]

This level contains four spawn points:

  1. facing south-east. (thing 21)
  2. facing south. (thing 22)
  3. facing north. (thing 23)
  4. facing east. (thing 24)

Statistics[edit]

Map data[edit]

Things 124
Vertices 463*
Linedefs 523
Sidedefs 675
Sectors 102
* The vertex count without the effect of node building is 416.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]