MAP04: The longest winter (4 seasons of DOOM)
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| 4 seasons of DOOM maps |
|---|
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: The longest winter is the fourth and final map of 4 seasons of DOOM. It was designed by Forli and uses a MIDI rendition of "Winter", third movement by Antonio Vivaldi as its music track.
Contents
Walkthrough[edit]
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- Enter the building at the north end, and you will see a plasma gun on the southwest ledge in the center of the building. Head west, then south, then lower the east wall and ride it up to the plasma gun and medikits, armor bonuses, boxes of ammo, and an energy cell pack. (sector 672)
- In the yellow key area, go to the south fence and find the spot which is out of alignment. Go through it and follow the path to the megaarmor. (sector 2000)
- After you finish with the northeast circle, head east, up the steps, then to the snow. Go up more steps, then head north and around to get an energy cell pack. (sector 2556)
Bugs[edit]
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doom Speed Demo Archive are:
| Run | Time | Player | Date | File | Notes |
|---|---|---|---|---|---|
| UV speed | |||||
| NM speed | |||||
| UV max | 35:15.23 | vdgg | 2022-07-02 | seasons4-3515.zip | |
| NM 100S | |||||
| UV -fast | |||||
| UV -respawn | |||||
| UV Tyson | |||||
| UV pacifist |
The data was last verified in its entirety on July 31, 2022.
Statistics[edit]
Map data[edit]
| Things | 2208 |
| Vertices | 17387* |
| Linedefs | 17740 |
| Sidedefs | 28227 |
| Sectors | 2945 |
* The vertex count without the effect of node building is 14927.
Things[edit]
This level contains the following numbers of things per skill level:
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