MAP04: Time Zones Can Be Rough (32in24-9)
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| 32in24-9 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
| This article about a map is a stub. Please help the Doom Wiki by adding to it. |
MAP04: Time Zones Can Be Rough is the fourth map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Travers Dunne (traversd).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-west. (thing 12)
- facing south-east. (thing 13)
- facing north-west. (thing 14)
- facing south-east. (thing 15)
- facing south. (thing 16)
- facing north. (thing 17)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
| Things | 60 |
| Vertices | 450* |
| Linedefs | 491 |
| Sidedefs | 707 |
| Sectors | 102 |
Things[edit]
This level contains the following numbers of things per skill level:
| Multiplayer | |||
|---|---|---|---|
| Weapons | 1-2 | 3 | 4-5 |
| Shotgun | 2 | ||
| Super shotgun | 1 | ||
| Chaingun | 1 | ||
| Rocket launcher | 1 | ||
| Plasma gun | 1 | ||
| Ammunition | 1-2 | 3 | 4-5 |
| Clip | 5 | ||
| Box of bullets | 3 | ||
| 4 shotgun shells | 4 | ||
| Box of shotgun shells | 1 | ||
| Rocket | 4 | ||
| Box of rockets | 3 | ||
| Energy cell | 3 | ||
| Health & Armor | 1-2 | 3 | 4-5 |
| Stimpack | 3 | ||
| Medikit | 1 | ||
| Armor | 1 | ||
| Megaarmor | 1 | ||
| Items | 1-2 | 3 | 4-5 |
| Armor bonus | 7 | ||
| Health bonus | 5 | ||
| Supercharge | 1 | ||
| Berserk | 1 | ||
| Miscellaneous | 1-2 | 3 | 4-5 |
| Deathmatch start | 6 | ||
| Teleport landing | 1 | ||
