MAP04: Time Zones Can Be Rough (32in24-9)
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32in24-9 maps 01-11 |
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(01 - 11) |
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Time Zones Can Be Rough is the fourth map of 32in24-9, a 1v1 deathmatch megawad. It was designed by Travers Dunne (traversd).
Contents
Analysis[edit]
Map layout[edit]
Player spawns[edit]
This level contains six spawn points:
- facing south-west. (thing 12)
- facing south-east. (thing 13)
- facing north-west. (thing 14)
- facing south-east. (thing 15)
- facing south. (thing 16)
- facing north. (thing 17)
Areas / screenshots[edit]
Statistics[edit]
Map data[edit]
Things | 60 |
Vertices | 450* |
Linedefs | 491 |
Sidedefs | 707 |
Sectors | 102 |
Things[edit]
This level contains the following numbers of things per skill level:
Multiplayer | |||
---|---|---|---|
Weapons | 1-2 | 3 | 4-5 |
Shotgun | 2 | ||
Super shotgun | 1 | ||
Chaingun | 1 | ||
Rocket launcher | 1 | ||
Plasma gun | 1 | ||
Ammunition | 1-2 | 3 | 4-5 |
Clip | 5 | ||
Box of bullets | 3 | ||
4 shotgun shells | 4 | ||
Box of shotgun shells | 1 | ||
Rocket | 4 | ||
Box of rockets | 3 | ||
Energy cell | 3 | ||
Health & Armor | 1-2 | 3 | 4-5 |
Stimpack | 3 | ||
Medikit | 1 | ||
Armor | 1 | ||
Megaarmor | 1 | ||
Items | 1-2 | 3 | 4-5 |
Armor bonus | 7 | ||
Health bonus | 5 | ||
Supercharge | 1 | ||
Berserk | 1 | ||
Miscellaneous | 1-2 | 3 | 4-5 |
Deathmatch start | 6 | ||
Teleport landing | 1 |