MAP04: Tomatorment and Tomatorture (DBP32: Tomatomania!)

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DBP32: Tomatomania! maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Tomatorment and Tomatorture (named "Tomatorment" on the automap) is the fourth map of DBP32: Tomatomania!. It was designed by Jack Stewart (Jaxxoon R) and uses a MIDI rendition of "Not Tomorrow" by Akira Yamaoka, from Silent Hill, as its music track. The par time defined in MAPINFO is 2:00.

Walkthrough[edit]

Map of Tomatorment and Tomatorture
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. At the west side, lower the northwest wall at the building and ride it up. Head south on the wall and jump east to a smaller wall. This lowers a red armor nearby. (sector 281)
  2. Inside the main building, press the yellow switch and leave. Outside of the main building's walls at the south end, head to the switch to the east to lower a nearby wall. Ride up and head east, then jump southeast to the water to get the magic wand. (sector 586)
  3. Head northeast from the starting point, then go on the outside of the bridge on its right side, going to a fountain south of the bridge. Go to the candle, then jump southeast to get a red armor and medikits. (sector 661)
  4. Open the red door at the start and flip the switch. Go back to the northwest wall, ride up, and jump down to the west to get a soul sphere and a berserk pack. (sector 827)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on May 12, 2025.

Deathmatch[edit]

Player spawns[edit]

This level contains eleven spawn points:

  1. facing north-east. (thing 844)
  2. facing north-east. (thing 845)
  3. facing west. (thing 846)
  4. facing north-east. (thing 847)
  5. facing south-west. (thing 848)
  6. facing north-east. (thing 849)
  7. facing south-west. (thing 850)
  8. facing south-east. (thing 851)
  9. facing north-west. (thing 852)
  10. facing north. (thing 854)
  11. facing south-east. (thing 856)

Statistics[edit]

Map data[edit]

Things 874
Vertices 7331*
Linedefs 6637
Sidedefs 12505
Sectors 1468
* The vertex count without the effect of node building is 5361.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]