MAP04: Torment (Cleimos 2)

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Cleimos 2 maps 01-11

(01 - 11)
12 13 14 15 16 17 18 19 20
21 22 23 24 25 26 27 28 29 30
Secret maps: 31 32

This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Torment is the fourth map of Cleimos 2. It was designed by Rand and Steven Phares.

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Walkthrough[edit]

Map of Torment
Letters in italics refer to marked spots on the map. Sector numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the first crusher room you come across, a wall to the south will allow you to escape. This sector counts as a secret. (sector 12)
  2. The room that follows has several barons of Hell who will be crushed by crushing ceilings. Leaving the room to the south will lower the barriers which lead to the crushers. Enter the southeast part of the room and use the wall here to reach a soul sphere and a plasma gun. (sector 30)
  3. In the room with the large blood pit, there is a wall at the east end that can be opened, which will have two switches. One will raise a bridge leading to the chainsaw platform, while the other one will open a nearby monster closet with armor bonuses and a few green armors. (sector 94)
  4. At the western room with two teleporters, you may see boxes of ammo and a megaarmor on a ledge to the east. A wall to the east can be opened leading up to these supplies, as well as a chaingun. (sector 114)
  5. As you go to the teleporter at the east end of the map, there will be a blue torch in the wall. Shoot at the metal wall behind this torch and backtrack a bit to find a secret room. A chaingun and boxes of ammo are here. Note that the skull in the background and the bloody messes on the floor mark the outer part of the secret area as off-limits, and will crush you if you attempt to get the megaarmor or soul spheres. (sector 124)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doomed Speed Demos Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

Miscellaneous demos[edit]

Style Time Player Date File Notes

This information was last verified in its entirety on January 21, 2018.

Deathmatch[edit]

Player spawns[edit]

This level contains five spawn points:

  1. facing east. (thing 190)
  2. facing south. (thing 191)
  3. facing east. (thing 192)
  4. facing north. (thing 201)
  5. facing north. (thing 211)

Statistics[edit]

Map data[edit]

Things 240
Vertices 726*
Linedefs 788
Sidedefs 480
Sectors 144
* The vertex count without the effect of node building is 635.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]