MAP04: Vindication (The Darkening Episode 2)


The Darkening Episode 2 maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.

MAP04: Vindication is the fourth map of The Darkening Episode 2. It was designed by Anthony Soto (Swedish Fish) and uses the music track "70 Hojas" by Peter Tomaselli (Kniggit).

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Map of Vindication
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.


Other points of interest[edit]


  1. Open the blue door in the southern part of the map and use the red monitor straight ahead. Backtrack to the previous room and an eastern vent will be open. Go through the room behind the vent for a rocket launcher. (sector 139)
  2. There is lava in the southeast portion of the map. To reach it, enter the building north of it using the crates, and in the room with shotgun guys on crates, go around the backside of the crates to find a few to climb upon. Jump out of the window into the lava and then southward to a cave with an armor. (sector 302)
  3. Use the western red monitor in the yellow key room near the place where chaingunners come out to open the eastern vent where you can get a computer area map. (sector 61)


Demo files[edit]

Areas / screenshots[edit]


Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed 2:39.86 xepop 2010-10-22
NM speed
UV max 4:38.54 Veinen 2017-11-08
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist
NoMo 1:10.46 Doug Merrill (Opulent) 2000-08-10

The data was last verified in its entirety on December 13, 2021.


Player spawns[edit]

This level contains seven spawn points:

  1. facing north-east. (thing 2)
  2. facing west. (thing 6)
  3. facing north-west. (thing 7)
  4. facing south. (thing 117)
  5. facing south. (thing 119)
  6. facing north. (thing 128)
  7. facing south. (thing 130)


Map data[edit]

Things 267
Vertices 3846*
Linedefs 3718
Sidedefs 5616
Sectors 417
* The vertex count without the effect of node building is 3136.


This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]


See also[edit]


External links[edit]