MAP04: Violence (Violence)

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Violence maps
This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Violence is the fourth map of Violence. It was designed by Brayden Hart (AD_79) and uses the music track "".

Walkthrough[edit]

Map of Violence
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. In the hall at the east side, press on the bright metal wall to the north to find a passage with a medikit, a stimpack, a box of shotgun shells, and two boxes of rockets. (sector 547)
  2. In Secret #1, go all the way to the south end, look to the west, and shoot through the cage to reveal another switch next to you. Flip this switch, then leave Secret #1 and go all the way south to get a berserk pack. (sector 466)
  3. At the northeast hall of the map, take the steps going down to the northwest. In this small area, get behind the left column and use the switch there. Go back to the hall and the nearby vent will be open to the southeast, where you can get two stimpacks and a box of rockets. (sector 485)
  4. When you take the lift up to the northwest section of the map, go to the east wall and look at the corner to find a red button. This opens the outer walls in the room with the pillar. Go to the back wall and find a switch there, which opens the door to the south, revealing another switch. This lowers the pillar with the backpack. (sector 842)
  5. In the red river in the center of the map, head to the southeast corner and press on the metal wall at the south end. The passage behind it has a rocket launcher and boxes of rockets, and you can also get the plasma gun here. (sector 542)
  6. At the southwest section of the red river, head behind the southwest metal column and flip the switch. When you get to the west side of the map with a switch and a lift leading to the red key, head west of the switch, then look east and shoot at the target. Flip the switch and take the lift up, and the wall to the east will lower. Follow the health bonuses going south and around to a switch (which has opened due to the switch you flipped south of there). Flipping this switch will reveal a cave to the southwest with either a single zombieman (Hurt Me Plenty or lower) or fifteen chaingunners (higher settings) and a teleporter. Take the teleporter and you will collect the BFG9000. (sector 526)
  7. In the yellow key area, go near where the yellow key is and find a border that is purple instead of yellow (just northwest of the key). Using that border reveals a teleporter to the northeast. Take it to get a megasphere (Hey Not Too Rough or lower) or a megaarmor (higher settings). (sector 205)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The (absence of) data was last verified in its entirety on December 5, 2021.

Statistics[edit]

Map data[edit]

Things 1181
Vertices 7837*
Linedefs 7801
Sidedefs 12119
Sectors 949
* The vertex count without the effect of node building is 6154.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]