This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
MAP04: Warzone is the fourth map of Mutiny. It was designed by Ilya Lazarev (joe-ilya), Brayden Hart (AD_79) and Jon Vail (40oz), and uses the music track "Tar," composed by James Paddock (Jimmy).
Walkthrough[edit]
Essentials[edit]
Other points of interest[edit]
Secrets[edit]
- The spawn door's knob is actually a switch, pull it to get a trail of 25 health bonuses. (sector 320)
- Jump on the tall stack of crates to the south from the red keycard and push the darker wall behind it to lower a backpack. (sector 565)
- Jump off to the right of the northernmost bridge onto the metallic ledge, walk forward and get a computer area map. (sector 828)
- Go behind the yellow bars, go downstairs and go through the snapped alleyway barricades and open the wooden door behind them to get a soulsphere guarded by a couple of arch-viles. (sector 834)
- Before you get out of the southernmost-easternmost building, check the brown stripe-lit hallway, for a wall with white marking on its bottom, open it to get a plasma gun, an energy cell pack and an energy cell. (sector 842)
- In the southern city follow the blue torches to find a small light gray ledge, walk on it and you will find a berserk. (sector 849)
- Jump on the farther metallic boxes in the southern city, behind these boxes is a light amplification visor. (sector 855)
Demo files[edit]
Areas / screenshots[edit]
Speedrunning[edit]
Routes and tricks[edit]
Current records[edit]
The records for the map at the Doomed Speed Demos Archive are:
Miscellaneous demos[edit]
Style |
Time |
Player |
Date |
File |
Notes
|
|
|
|
|
.zip |
|
Deathmatch[edit]
Player spawns[edit]
This level contains three spawn points:
- facing south. (thing 1011)
- facing west. (thing 1012)
- facing south. (thing 1013)
Statistics[edit]
Map data[edit]
* The vertex count without the effect of node building is 4108.
This level contains the following numbers of things per skill level:
|
Multiplayer
|
Monsters |
1-2 |
3 |
4-5
|
Zombieman |
61 |
57 |
60
|
Shotgun guy |
51 |
77 |
92
|
Heavy weapon dude |
6 |
19 |
63
|
Imp |
168 |
173 |
129
|
Lost soul |
17 |
15 |
56
|
Demon |
45 |
43 |
14
|
Spectre |
7 |
5 |
29
|
Revenant |
3 |
12 |
22
|
Cacodemon |
13 |
24 |
27
|
Pain elemental |
0 |
0 |
3
|
Hell knight |
35 |
36 |
38
|
Baron of Hell |
1 |
1 |
0
|
Arachnotron |
2 |
2 |
6
|
Mancubus |
2 |
2 |
4
|
Arch-vile |
7
|
Weapons |
1-2 |
3 |
4-5
|
Shotgun |
1
|
Super shotgun |
4
|
Chaingun |
1
|
Rocket launcher |
1
|
Plasma gun |
1
|
BFG9000 |
1
|
Ammunition |
1-2 |
3 |
4-5
|
Clip |
6
|
Box of bullets |
39
|
4 shotgun shells |
87
|
Box of shotgun shells |
14
|
Rocket |
28
|
Box of rockets |
8
|
Energy cell |
1
|
Energy cell pack |
1
|
Health & Armor |
1-2 |
3 |
4-5
|
Stimpack |
5 |
5 |
24
|
Medikit |
20 |
20 |
5
|
Armor |
2
|
Items |
1-2 |
3 |
4-5
|
Armor bonus |
23
|
Health bonus |
31
|
Supercharge |
2
|
Backpack |
3
|
Berserk |
1
|
Computer area map |
1
|
Light amplification visor |
1
|
Keys |
1-2 |
3 |
4-5
|
Blue keycard |
1
|
Red keycard |
1
|
Yellow keycard |
1
|
Miscellaneous |
1-2 |
3 |
4-5
|
Cooperative start |
4
|
Deathmatch start |
3
|
Exploding barrel |
39 |
30 |
27
|
Teleport landing |
17 |
17 |
18
|
|
Technical information[edit]
Inspiration and development[edit]
See also[edit]
Sources[edit]
External links[edit]