MAP04: Warzone (Mutiny)

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Mutiny maps 01-11

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This level occupies the map slot MAP04. For other maps which occupy this slot, see Category:MAP04.
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MAP04: Warzone is the fourth map of Mutiny. It was designed by Ilya Lazarev (joe-ilya), Brayden Hart (AD_79) and Jon Vail (40oz), and uses the music track "Tar," composed by James Paddock (Jimmy).

Walkthrough[edit]

Map of Warzone
Letters in italics refer to marked spots on the map. Sector, thing, and linedef numbers in boldface are secrets which count toward the end-of-level tally.

Essentials[edit]

Other points of interest[edit]

Secrets[edit]

  1. The knob of the spawn door behind you at the start is actually a switch. Press it to open up a secret room with 25 health bonuses. (sector 320)
  2. From the building locked by the red key, jump onto the stack of white crates by the opposite building and push the indented wall to reveal a backpack. (sector 565)
  3. At the bridge over nukage on the north side, the catwalk down below on the east side has no rails. Jump down onto it and follow the ledge to a computer area map. (sector 828)
  4. In the alleys beyond the yellow key lock, there's a revenant behind a set of broken bars. Go through them and open the wooden barricade to find a couple of arch-viles guarding a staircase to a soulsphere. (sector 834)
  5. Before you get out of the building furthest to the southwest, check the brown hallway full of former humans for a wall with white markings on the bottom. Open it to get a plasma gun, an energy cell pack and an energy cell. (sector 842)
  6. In the southern city section, follow the blue torches to find a small light gray ledge you can walk on. Follow it to a berserk pack. (sector 849)
  7. In the southern city section, go up the stairs and jump from the wiring boxes with armor bonuses on top to the set of boxes on the opposite side. There you can find a light amplification visor. (sector 855)

Bugs[edit]

Demo files[edit]

Areas / screenshots[edit]

Speedrunning[edit]

Routes and tricks[edit]

Current records[edit]

The records for the map at the Doom Speed Demo Archive are:

Run Time Player Date File Notes
UV speed
NM speed
UV max 19:44.11 Poncho 2018-03-21 mu04-1944.zip
NM 100S
UV -fast
UV -respawn
UV Tyson
UV pacifist

The data was last verified in its entirety on December 13, 2021.

Deathmatch[edit]

Player spawns[edit]

This level contains only three spawn points, making it unplayable in deathmatch mode:

  1. facing south. (thing 1011)
  2. facing west. (thing 1012)
  3. facing south. (thing 1013)

Statistics[edit]

Map data[edit]

Things 1139
Vertices 4925*
Linedefs 5223
Sidedefs 7955
Sectors 919
* The vertex count without the effect of node building is 4108.

Things[edit]

This level contains the following numbers of things per skill level:

Technical information[edit]

Inspiration and development[edit]

Trivia[edit]

See also[edit]

Sources[edit]

External links[edit]